[Tangaria 1.5.0 Character Dump] Name Quz VIII Age 48 Self RB CB EB Best Sex Male Height 4'1" STR: 17 +2 -1 +0 18 Race Dwarf Weight 11st 9lb INT: 10 -3 -2 +0 5 Class Archer Turns used: WIS: 10 +2 -1 +0 11 Title Dead Shot Game 2122 DEX: 17 -2 +3 +0 18 HP -3/130 Player 7274 CON: 14 +2 +1 +0 17 SP 0/0 Active 6319 Level 13 Armor [5,+5] Saving Throw 47% Cur Exp 1237 Stealth Poor Max Exp 1237 Melee 1d10,+7 Disarm - phys. 46% Adv Exp 1375 To-hit 23,+8 Disarm - magic 31% Blows 1.1/turn Magic Devices 36 Gold 434 Searching 27% Burden 158.2 lb Shoot to-dam +0 Infravision 50 ft Overweight 38.3 lb To-hit 51,+4 Speed -2 MaxDepth 650' (L13) Shots 1.6/turn You do not know your origin yet. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............+ Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............+ Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The Short Sword was really a monster! > The death sword hits you. > You feel drugged! > The death sword hits you. (x3) > The death sword misses you. (x2) > The death sword hits you. > *** LOW HITPOINT WARNING! *** > The death sword misses you. > The death sword hits you. > You feel more drugged! > The death sword misses you. > The death sword hits you. (x2) > You hit the death sword. > The death sword hits you. > You die. Killed by a death sword. [Character Equipment] a) a Trident (1d10) (+4,+5) Found lying on the floor at 300 feet (level 6). Combat info: 1.1 blows/round. With +2 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +2 DEX you would get 1.3 blows/round. Average damage/round: 21.5 vs creatures not resistant to poison and 14.8 vs. others. b) a Short Bow (x2) (+0,+0) An inheritance from your family. f) an Old Lantern (2422 turns) Found lying on the floor at 250 feet (level 5). Intensity 3 light. i) a Wicker Shield [2,+0] Found lying on the floor at 400 feet (level 8). k) a Set of Leather Gloves [1,+0] Found lying on the floor at 450 feet (level 9). l) a Pair of Leather Boots [2,+3] {Bullroarer the Hobbit} Dropped by Bullroarer the Hobbit at 250 feet (level 5). m) a Spade An inheritance from your family. [Character Quiver] a) 40 Arrows (1d4) (+0,+0) Combat info: 1.6 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 16 vs creatures not resistant to poison and 8 vs. others. 35% chance of breaking upon contact. b) 40 Arrows (1d4) (+0,+0) Combat info: 1.6 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 16 vs creatures not resistant to poison and 8 vs. others. 35% chance of breaking upon contact. c) 40 Arrows (1d4) (+0,+0) Combat info: 1.6 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 16 vs creatures not resistant to poison and 8 vs. others. 35% chance of breaking upon contact. d) 40 Arrows (1d4) (+0,+0) Combat info: 1.6 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 16 vs creatures not resistant to poison and 8 vs. others. 35% chance of breaking upon contact. e) 40 Arrows (1d4) (+0,+0) Combat info: 1.6 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 16 vs creatures not resistant to poison and 8 vs. others. 35% chance of breaking upon contact. f) 40 Arrows (1d4) (+0,+0) Combat info: 1.6 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 16 vs creatures not resistant to poison and 8 vs. others. 35% chance of breaking upon contact. g) 40 Arrows (1d4) (+0,+0) Combat info: 1.6 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 16 vs creatures not resistant to poison and 8 vs. others. 35% chance of breaking upon contact. h) 40 Arrows (1d4) (+0,+0) Combat info: 1.6 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 16 vs creatures not resistant to poison and 8 vs. others. 35% chance of breaking upon contact. [Character Inventory] a) 2 Mushrooms of Second Sight b) 8 Rations of Food c) 40 Potions of Cure Light Wounds d) 4 Potions of Cure Light Wounds e) 6 Potions of Cure Serious Wounds f) a Potion of Cure Critical Wounds g) 5 Scrolls of Magic Mapping h) 6 Scrolls of Detect Invisible i) 2 Scrolls of Identify Rune j) a Scroll of Remove Hunger (tattered) k) a Scroll of Wilderness Mapping l) 40 Arrows (1d4) (+0,+0) Combat info: 1.6 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 16 vs creatures not resistant to poison and 8 vs. others. 35% chance of breaking upon contact. m) 40 Arrows (1d4) (+0,+0) Combat info: 1.6 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 16 vs creatures not resistant to poison and 8 vs. others. 35% chance of breaking upon contact. n) 40 Arrows (1d4) (+0,+0) Combat info: 1.6 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 16 vs creatures not resistant to poison and 8 vs. others. 35% chance of breaking upon contact. o) 21 Arrows (1d4) (+0,+0) Combat info: 1.6 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 16 vs creatures not resistant to poison and 8 vs. others. 35% chance of breaking upon contact. p) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:04 200ft 4 Killed Wolf, Farmer Maggot's Dog 00:00:04 200ft 5 Reached level 5 00:00:06 250ft 6 Killed Baba Yaga 00:00:09 250ft 8 Killed Bullroarer the Hobbit 00:00:12 350ft 10 Reached level 10 00:00:15 400ft 10 Killed Lobelia Sackville-Baggins 00:00:24 450ft 12 Killed Brodda, the Easterling 00:00:32 400ft 13 Killed Grip, Farmer Maggot's Dog 00:00:35 400ft 13 Was killed by a death sword [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] p ##..~#####..### # d ####'+## #..# ##h#### > ......# #..# ~#.....#### . ......### #..# [#~........##.# # # # # + .......~# ~..#U s #..##....~>...........+ .........# #...# ? ~.?~#.....# ~.# # # # # ......#..# ##...# #..~~..#..............# ########..# { ##..## ~..~#...,###? ## . ### #..# #...####### ~..~~#....#? #..# R.....?...A. ...~t ~### #..# #~.|.....†.. #...#? ( #..## ########### .....# # ? #~..# ########## .....# ~ p p ##..# #........# #~...~# #].# #...?.?..##~ ##....OQ * #..# s#........#~##~~########.......... ? #..# #........'......................# #..# #........'.?....................# , #..#### #######~##~~##################..######[[ #.....## #####~~ #........# ##.....# #........# 400' (L8) LF:2-? Light 3 Hallu Fed 62 % Open floor